Reality Gaming Group to sell tokenized equity to expand blockchain gaming

Reality Gaming Group, publisher of the world’s first mobile augmented reality (AR) combat game Reality Clash, announced a new funding round through tokenized equity for its planned 2020 expansion.

Reality Gaming Group will use the funds to accelerate the development of its flagship mobile game Reality Clash, an action-packed multiplayer shooter that combines a mobile AR platform and in-game digital asset trading marketplace using blockchain technology.

“Reality Clash has proven to be a hit game with real resonance – think Pokemon Go meets Call Of Duty, with tradable player-owned assets. We’re tremendously excited to be embarking on the next phase of Reality Gaming Group’s growth. As one of the first game companies to have raised capital via a utility token sale in 2017 and, successfully delivered on a blockchain-based game, it’s great to offer investors a chance to share in our success by owning a piece of Reality Gaming Group’s shares.”
– Tony Pearce, Co-Founder of Reality Gaming Group

In addition to supporting the development of Reality Clash, the funds raised will also be used to build new games based on the same AR and blockchain platforms, creating an ecosystem that the tokenized in-game assets can be used in.

In-Game Economy Platform

Reality Gaming Group has also announced its intention to license its twin technology platforms for use by third-party developers, so they can create their own virtual worlds and blockchain-based decentralized in-game economies:

Reality Gaming Group recently joined the Blockchain Game Alliance (BGA), with board members including Ubisoft, Enjin, Ultra, Consensys, Alto.io, EverdreamSoft, Gimbl and B2Expand.

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